“Nice to see you virtually”: Thoughtful Design and Evaluation of Virtual Avatar of the Other User in AR and VR Based Telexistence Systems (bibtex)
by Pakanen, Minna, Alavesa, Paula, van Berkel, Niels, Koskela, Timo and Ojala, Timo
Abstract:
This paper presents two studies investigating how physically remote telexistence users wish to see other users visualized as virtual avatars in a) augmented reality, and b) immersive virtual reality while conducting a collaborative task. To answer this research question, a telexistence system was designed and implemented with simple avatar designs. After that, visual examples of alternative avatar representations for both use cases were designed by thoughtfully altering the visual parameters of 36 virtual avatar examples. The avatar designs were first evaluated in a user study with 16 participants in conjunction with using an implemented telexistence system. As a follow-up an online survey with 43 respondents was used to record their preferences regarding virtual avatar appearance. The results suggest that users prefer the other user to be represented in a photorealistic full-body human avatar in both augmented reality and virtual reality due to its humanlike representation and affordances for interaction. In augmented reality, the choice for a hologram full body avatar was also popular due to its see-through appearance, which prevents a mix-up with a real person in the physical space.
Reference:
M. Pakanen, P. Alavesa, N. van Berkel, T. Koskela, T. Ojala, "“Nice to see you virtually”: Thoughtful Design and Evaluation of Virtual Avatar of the Other User in AR and VR Based Telexistence Systems", Entertainment Computing, vol. 40, 2021, 100457.
Bibtex Entry:
@article{Pakanen2021AvatarOther,
	Abstract = {This paper presents two studies investigating how physically remote telexistence users wish to see other users visualized as virtual avatars in a) augmented reality, and b) immersive virtual reality while conducting a collaborative task. To answer this research question, a telexistence system was designed and implemented with simple avatar designs. After that, visual examples of alternative avatar representations for both use cases were designed by thoughtfully altering the visual parameters of 36 virtual avatar examples. The avatar designs were first evaluated in a user study with 16 participants in conjunction with using an implemented telexistence system. As a follow-up an online survey with 43 respondents was used to record their preferences regarding virtual avatar appearance. The results suggest that users prefer the other user to be represented in a photorealistic full-body human avatar in both augmented reality and virtual reality due to its humanlike representation and affordances for interaction. In augmented reality, the choice for a hologram full body avatar was also popular due to its see-through appearance, which prevents a mix-up with a real person in the physical space.},
	Author = {Pakanen, Minna and Alavesa, Paula and van Berkel, Niels and Koskela, Timo and Ojala, Timo},
	Doi = {10.1016/j.entcom.2021.100457},
	Journal = {Entertainment Computing},
	Pages = {100457},
	Title = {“Nice to see you virtually”: Thoughtful Design and Evaluation of Virtual Avatar of the Other User in AR and VR Based Telexistence Systems},
	Volume = {40},
	Url = {https://nielsvanberkel.com/files/publications/entertainmentcomputing2021a.pdf},
	Year = {2021},
	BFI = {BFI 1}}
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