2VT: Visions, Technologies, and Visions of Technologies for Understanding Human Scale Spaces (bibtex)
by Paananen, Ville, Markkanen, Piia, Oppenlaender, Jonas, Hang Lee, Lik, Akmal, Haider, gen. Schieck, Ava Fatah, Dunham, John, Papangelis, Konstantinos,, Lalone, Nicolas, van Berkel, Niels, Goncalves, Jorge and Hosio, Simo
Abstract:
Spatial experience is an important subject in various fields, and in HCI it has been mostly investigated in the urban scale. Research on human scale spaces has focused mostly on the personal meaning or aesthetic and embodied experiences in the space. Further, spatial experience is increasingly topical in envisioning how to build and interact with technologies in our everyday lived environments, particularly in so-called smart cities. This workshop brings researchers and practitioners from diverse fields to collaboratively discover new ways to understand and capture human scale spatial experience and envision its implications to future technological and creative developments in our habitats. Using a speculative design approach, we sketch concrete solutions that could help to better capture critical features of human scale spaces and allow for unique possibilities for aspects such as urban play. As a result, we hope to contribute a road map for future HCI research on human scale spatial experience and its application.
Reference:
V. Paananen, P. Markkanen, J. Oppenlaender, L. Hang Lee, H. Akmal, A. F. gen. Schieck, J. Dunham, K. Papangelis, N. Lalone, N. van Berkel, J. Goncalves, S. Hosio, "2VT: Visions, Technologies, and Visions of Technologies for Understanding Human Scale Spaces", in Adjunct Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems (CHI'21 EA), 2021, 1-9.
Bibtex Entry:
@inproceedings{Paananen2021HumanSpaces,
	Abstract = {Spatial experience is an important subject in various fields, and in HCI it has been mostly investigated in the urban scale. Research on human scale spaces has focused mostly on the personal meaning or aesthetic and embodied experiences in the space. Further, spatial experience is increasingly topical in envisioning how to build and interact with technologies in our everyday lived environments, particularly in so-called smart cities. This workshop brings researchers and practitioners from diverse fields to collaboratively discover new ways to understand and capture human scale spatial experience and envision its implications to future technological and creative developments in our habitats. Using a speculative design approach, we sketch concrete solutions that could help to better capture critical features of human scale spaces and allow for unique possibilities for aspects such as urban play. As a result, we hope to contribute a road map for future HCI research on human scale spatial experience and its application.},
	Author = {Paananen, Ville and Markkanen, Piia and Oppenlaender, Jonas and Hang Lee, Lik and Akmal, Haider and gen. Schieck, Ava Fatah and Dunham, John and Papangelis, Konstantinos, and Lalone, Nicolas and van Berkel, Niels and Goncalves, Jorge and Hosio, Simo},
	Booktitle = {Adjunct Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems},
	Location = {CHI'21 EA},
	Pages = {1-9},
	Title = {2VT: Visions, Technologies, and Visions of Technologies for Understanding Human Scale Spaces},
	Type = {Conference Paper},
	Year = {2021}}
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